Room 12 Rainbows...Mr. Franklin...1st Grade...
Flipping Math  Module 6...
Lesson #1... Today we will represent unknown difference R+DW word problems with tape diagrams.


Assignment #1...Lesson 1 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #2... Today we will represent unknown difference R+DW word problems with tape diagrams.


Assignment #1...Lesson 2 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
You are ready for your assessment...AFTER you understand ALL concepts from Lessons 1 & 2. You can take time to review the videos and your assignments before you take the assessment.
Review any and all videos up to this point before you take this assessment.
Great Minds Assessment...Topic A Mod 6...Let your teacher know when you have finished your assessment!
Lesson #3... Today we will use the place value chart to record (write down) and name TENS and ONES up to 100.





Assignment #1...Place Value Poster (You Choose the NUMBER!). IN YOUR BOOK!!! 
Assignment #2...Lesson 3 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #4... Today we will be able to create number bonds that combine tens and ones.
Assignment #1...Lesson 4 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #5... Today we will identify one more, one less, ten more, & ten less in numbers up to 100.



Assignment #1...More Less Game (magnet board). 
Assignment #2...Lesson 5 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #6... Today we will be able to compare quantity and numerals to 100 using greater than (>), less than (<), and equal to (=).




Assignment #1...Greater Than Less Than Game (magnet board). 
Assignment #2...Lesson 6 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #7... Today we will be able to show the relationship between the place value digits in numbers up to 120.



Assignment #1...Let's make your own set of "Hide Zero" cards. 

Assignment #2...Lesson 7 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #8... Today we will represent numbers to 120 using unit form (hundreds, tens, and ones on a place value chart).



Assignment #1...Play "Unit Form" game (magnet board). 
Assignment #2...Lesson 8 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #9... Today we will be able to represent numbers up to 120 with objects and "base 10 blocks".


Assignment #1...Play "Base 10" game (magnet board). 

Assignment #2...Lesson 9 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
You are ready for your assessment...AFTER you understand ALL concepts from Lessons 3, 4, 5, 6, 7, 8, & 9. You can take time to review the videos and your assignments before you take the assessment.
Review any and all videos up to this point before you take this assessment.
Great Minds Assessment...Topic B Mod 6...Let your teacher know when you have finished your assessment!
Lesson #10... Today we will able to add and subtract multiples of ten up to 100 (including $...dimes).





Assignment #1...Play "Dime Dice" game (magnet board). 
Assignment #2...Lesson 10 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #11... Today we will be able to add a multiple of 10 to ANY number to 100.


Assignment #1...Play "1 to 100" game (magnet board). 

Assignment #2...Lesson 11 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #12... Today we will be able to add 2 two digit numbers.


Assignment #1...Lesson 12 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #13... Today we will be able to use the "make a ten " strategy to decompose a number to help add.


Assignment #1...Lesson 13 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #14... Today we will be able to use the "hide zero" (decomposition) strategy to help add 2 two digit numbers.
Assignment #1...Lesson 14 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #15... Today we will be able to use Quick Ten pictures (the stamps) and the "Totals Below" strategy to add with composition.


Assignment #1...Lesson 15 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #16... Today we will be able to use Quick Ten pictures (the stamps) and the "Totals Below" strategy to add with composition and record the new 10 below (composition).
Assignment #1...Lesson 16 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #17... Today we will be able to use Quick Ten pictures (the stamps) and the "Totals Below" strategy to add with composition and record the new 10 below (composition).
Assignment #1...Lesson 17 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
You are ready for your assessment...AFTER you understand ALL concepts from Lessons 10, 11, 12, 13, 14, 15, 16, & 17. You can take time to review the videos and your assignments before you take the assessment.
Review any and all videos up to this point before you take this assessment.
Great Minds Assessment...Topic C Mod 6...Let your teacher know when you have finished your assessment!
Lesson #18...& Lesson 19...Today we will be able to use any addition strategy to solve pairs of 2 digit addends.



Assignment #1...Lesson 18 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Assignment #2...Lesson 19 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
You are ready for your assessment...AFTER you understand ALL concepts from Lessons 18 & 19. You can take time to review the videos and your assignments before you take the assessment.
Review any and all videos up to this point before you take this assessment.
Great Minds Assessment...Topic D Mod 6...Let your teacher know when you have finished your assessment!
You are ready for your assessment...AFTER you understand ALL concepts from Lessons 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, & 19. You can take time to review the videos and your assignments before you take the assessment.
Review any and all videos up to this point before you take this assessment.
Great Minds Assessment...Mod 6 Mid Module Assessment...Let your teacher know when you have finished your assessment!
Lesson #20... Today we will identify and make change with coins (pennies, nickels, and dimes) by the coins name, value, and picture (image).






Assignment #1...Coin Number Bond Poster. 


Assignment #2...Coin Identification Game (spinner & paperclip). 
Assignment #3...Lesson 20 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #21... Today we will identify quarters (25¢) by name, value, and picture (image) and use coins to make change.


Assignment #...Ways to make 25¢ Poster. 

Assignment #2...Lesson 21 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #22... Today we will identify and make change wtih coins of any value (penny, nickel, dime, & quarter).






Assignment #1...Coin Identification Game (spinner & paperclip). 

Assignment #2...Lesson 22 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #23... Today we will count on using pennies from any single coin.



Assignment #1...Plus Pennies Game (magnet board). 
Assignment #2...Lesson 23 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #24... Today we will represent any number (up to 120) with pennies and dimes.




Assignment #1...Quarter Dime Nickel Penny Addition Game (magnet board). 
Assignment #2...Lesson 24 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
You are ready for your assessment...AFTER you understand ALL concepts from Lessons 20, 21, 22, 23, & 24. You can take time to review the videos and your assignments before you take the assessment.
Review any and all videos up to this point before you take this assessment.
Great Minds Assessment...Topic E Mod 6...Let your teacher know when you have finished your assessment!
Lesson #25... Today we will use R+DW to compare unknown numbers in word problems.

Assignment #1...Unknown Part Tape Diagram Poster. 
Assignment #2...Lesson 25 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX".
Lesson #26... Today we will identify more than or less than tape diagrams to model how to solve R+DW word problems.
Assignment #1...Known Part Tape Diagram Poster. 
Assignment #2...Lesson 26 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX". 
Lesson #27... Today we will identify more than or less than tape diagrams to model how to solve R+DW word problems.
Assignment #1...Lesson 27 Problem Set & Exit Ticket. Turn this into the "GRADE THIS BOX". 